#include <ComposableCameraModifierManager.h>

Inherits: UObject

An actor managing all camera modifiers.

Public Methods

Return Name Description
void AddModifier
void RemoveModifier
FComposableCameraModifierData & GetModifierData inline
const FComposableCameraModifierData & GetModifierData const inline Const overload for read-only access (debug tooling / inspectors). Returns the same struct by const reference — callers can iterate the ModifierData / EffectiveModifiers maps but cannot mutate them.

AddModifier

void AddModifier(UComposableCameraNodeModifierDataAsset * ModifierAsset)

RemoveModifier

void RemoveModifier(UComposableCameraNodeModifierDataAsset * ModifierAsset)

GetModifierData

inline

inline FComposableCameraModifierData & GetModifierData()

GetModifierData

const inline

inline const FComposableCameraModifierData & GetModifierData() const

Const overload for read-only access (debug tooling / inspectors). Returns the same struct by const reference — callers can iterate the ModifierData / EffectiveModifiers maps but cannot mutate them.

Private Attributes

Return Name Description
FComposableCameraModifierData ModifierData

ModifierData

FComposableCameraModifierData ModifierData