#include <ComposableCameraBuiltInSpline.h>
Inherits:
UObject,IComposableCameraSplineInterface
Unreal's built-in splines.
Public Attributes¶
| Return | Name | Description |
|---|---|---|
TObjectPtr< USplineComponent > |
SplineComponent |
SplineComponent¶
TObjectPtr< USplineComponent > SplineComponent
Public Methods¶
| Return | Name | Description |
|---|---|---|
FVector |
GetPointOnSplineClosestToWorldSpacePosition virtual |
|
FVector |
GetWorldSpacePositionByDistanceOnSpline virtual |
|
FRotator |
GetWorldSpaceRotationByDistanceOnSpline virtual |
|
float |
GetSplineLength virtual |
GetPointOnSplineClosestToWorldSpacePosition¶
virtual
virtual FVector GetPointOnSplineClosestToWorldSpacePosition(const FVector & WorldPosition)
GetWorldSpacePositionByDistanceOnSpline¶
virtual
virtual FVector GetWorldSpacePositionByDistanceOnSpline(float DistanceOnSpline)
GetWorldSpaceRotationByDistanceOnSpline¶
virtual
virtual FRotator GetWorldSpaceRotationByDistanceOnSpline(float DistanceOnSpline)
GetSplineLength¶
virtual
virtual float GetSplineLength()