#include <ComposableCameraTraceTypes.h>
Rewind trace frame describing the camera pose actually rendered for an active player/view target at a frame time.
Public Attributes¶
| Return | Name | Description |
|---|---|---|
uint64 |
FrameCycle |
Frame cycle used to correlate active-camera and CCS evaluation events. |
double |
RecordingTime |
Trace recording time. |
uint64 |
WorldId |
Recorded world object id. |
uint64 |
PlayerControllerId |
Recorded player controller id. |
uint64 |
PawnId |
Recorded pawn id. |
uint64 |
PlayerCameraManagerId |
Recorded player camera manager id. |
uint64 |
ViewTargetActorId |
Recorded view-target actor id. |
uint64 |
CameraComponentId |
Recorded camera component id. |
EComposableCameraTraceSourceKind |
SourceKind |
Camera source kind. |
FComposableCameraTracePose |
RenderedPose |
Authoritative historical rendered pose. |