#include <ComposableCameraModifierManager.h>

Result of one effective-Modifier selection pass for the current camera.

Public Attributes

Return Name Description
bool bChanged True when the selected effective modifier set changed.
bool bRequiresCameraReactivation True when the change must rebuild the current camera.
UComposableCameraTransitionBase * CameraTransition Camera-pose transition selected for ReactivateCamera changes.
UComposableCameraModifierTransitionBase * ModifierTransition Compatibility summary for callers that still force one value transition over an entire update. PCM production evaluation derives property-local Enter / Replace / Exit transitions from the effective assets.

bChanged

bool bChanged = false

bRequiresCameraReactivation

bool bRequiresCameraReactivation = false

CameraTransition

UComposableCameraTransitionBase * CameraTransition = nullptr

ModifierTransition

UComposableCameraModifierTransitionBase * ModifierTransition = nullptr

Compatibility summary for callers that still force one value transition over an entire update. PCM production evaluation derives property-local Enter / Replace / Exit transitions from the effective assets.