#include <ComposableCameraMixingCameraNode.h>
Parameters when activating a new persistent camera.
Public Attributes¶
| Return | Name | Description |
|---|---|---|
bool |
bPreserveCameraPose |
|
FTransform |
InitialTransform |
|
bool |
bUseInitialTransformRotation |
bPreserveCameraPose¶
bool bPreserveCameraPose { true }
InitialTransform¶
FTransform InitialTransform
bUseInitialTransformRotation¶
bool bUseInitialTransformRotation { false }
Public Methods¶
| Return | Name | Description |
|---|---|---|
FComposableCameraPersistentActivateParams |
Defaulted constructor. | |
FComposableCameraPersistentActivateParams inline |
FComposableCameraPersistentActivateParams¶
FComposableCameraPersistentActivateParams() = default
Defaulted constructor.
FComposableCameraPersistentActivateParams¶
inline
inline FComposableCameraPersistentActivateParams(const FTransform & InInitialTransform)