#include <ComposableCameraScreenSpacePivotNode.h>

Public Attributes

Return Name Description
double CameraDistance
TObjectPtr< UComposableCameraInterpolatorBase > XInterpolator
TObjectPtr< UComposableCameraInterpolatorBase > YInterpolator
TObjectPtr< UComposableCameraInterpolatorBase > ZInterpolator

CameraDistance

double CameraDistance { 300. }

XInterpolator

TObjectPtr< UComposableCameraInterpolatorBase > XInterpolator { nullptr }

YInterpolator

TObjectPtr< UComposableCameraInterpolatorBase > YInterpolator { nullptr }

ZInterpolator

TObjectPtr< UComposableCameraInterpolatorBase > ZInterpolator { nullptr }