#include <ComposableCameraImpulseBox.h>
Inherits:
AActor,IComposableCameraImpulseShapeInterface
Public Attributes¶
| Return | Name | Description |
|---|---|---|
EComposableCameraImpulseBoxDistanceType |
DistanceType |
|
FRuntimeFloatCurve |
ForceCurve |
DistanceType¶
EComposableCameraImpulseBoxDistanceType DistanceType { }
ForceCurve¶
FRuntimeFloatCurve ForceCurve
Public Methods¶
| Return | Name | Description |
|---|---|---|
AComposableCameraImpulseBox |
||
FVector |
GetForce virtual |
|
FVector |
GetOrigin virtual |
|
AActor * |
GetSelf virtual inline |
|
FVector |
GetOrigin |
AComposableCameraImpulseBox¶
AComposableCameraImpulseBox()
GetForce¶
virtual
virtual FVector GetForce(const FVector & CameraPosition)
GetOrigin¶
virtual
virtual FVector GetOrigin()
GetSelf¶
virtual inline
virtual inline AActor * GetSelf()
GetOrigin¶
FVector GetOrigin(const FVector & CameraPosition)
Private Attributes¶
| Return | Name | Description |
|---|---|---|
TObjectPtr< UBoxComponent > |
BoxComponent |
BoxComponent¶
TObjectPtr< UBoxComponent > BoxComponent