#include <ComposableCameraImpulseShapeInterface.h>

Subclassed by: AComposableCameraImpulseBox, AComposableCameraImpulseSphere

Public Methods

Return Name Description
FVector GetForce
FVector GetOrigin
AActor * GetSelf
void BindToOnComponentBeginOverlap virtual inline
void BindToOnComponentEndOverlap virtual inline

GetForce

FVector GetForce(const FVector & CameraPosition)

GetOrigin

FVector GetOrigin()

GetSelf

AActor * GetSelf()

BindToOnComponentBeginOverlap

virtual inline

virtual inline void BindToOnComponentBeginOverlap(UPrimitiveComponent * OverlappedComponent, AActor * OtherActor, UPrimitiveComponent * OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult & SweepResult)

BindToOnComponentEndOverlap

virtual inline

virtual inline void BindToOnComponentEndOverlap(UPrimitiveComponent * OverlappedComponent, AActor * OtherActor, UPrimitiveComponent * OtherComp, int32 OtherBodyIndex)