#include <ComposableCameraInertializedTransition.h>
Public Methods¶
| Return | Name | Description |
|---|---|---|
ComposableCameraRotationalInertializer |
Defaulted constructor. | |
ComposableCameraRotationalInertializer |
Defaulted constructor. | |
ComposableCameraRotationalInertializer |
Defaulted constructor. | |
ComposableCameraRotationalInertializer inline |
||
FRotator |
Evaluate inline |
|
FRotator |
Evaluate inline |
ComposableCameraRotationalInertializer¶
ComposableCameraRotationalInertializer() = default
Defaulted constructor.
ComposableCameraRotationalInertializer¶
ComposableCameraRotationalInertializer(const ComposableCameraRotationalInertializer &) = default
Defaulted constructor.
ComposableCameraRotationalInertializer¶
ComposableCameraRotationalInertializer(ComposableCameraRotationalInertializer &&) = default
Defaulted constructor.
ComposableCameraRotationalInertializer¶
inline
inline ComposableCameraRotationalInertializer(const FComposableCameraPose & LastSourceCameraPose, const FComposableCameraPose & ThisSourceCameraPose, const FComposableCameraPose & ThisTargetCameraPose, float BlendTime, float DeltaTime)
Evaluate¶
inline
inline FRotator Evaluate(float BlendDuration, FRotator TargetRotation)
Evaluate¶
inline
inline FRotator Evaluate(float BlendDuration, FRotator TargetRotation, float BlendCurveValue, float BlendWeight)
Private Attributes¶
| Return | Name | Description |
|---|---|---|
FVector |
_InitialDirection |
|
ComposableCameraPolynomial< 5, FVector > |
Poly |
_InitialDirection¶
FVector _InitialDirection
Poly¶
ComposableCameraPolynomial< 5, FVector > Poly