#include <ComposableCameraDebugPanelData.h>
One context entry in the stack snapshot. Produced by UComposableCameraDirector::BuildDebugSnapshot (via the stack).
Public Attributes¶
| Return | Name | Description |
|---|---|---|
FName |
ContextName |
Name of this context (from project settings). |
bool |
bIsActive |
True if this is the active (top-of-stack) context. |
bool |
bIsBase |
True if this is the base (index 0) context. |
bool |
bIsPendingDestroy |
True if this entry is in PendingDestroyEntries (popped but still evaluating as a reference leaf during a transition). |
TArray< FComposableCameraTreeNodeSnapshot > |
TreeNodes |
DFS pre-order flattened tree nodes for this context's Director. |
FString |
RunningCameraDisplay |
Display name of the director's RunningCamera ("(none)" if null). |
FComposableCameraPose |
LastPose |
Last evaluated pose from this director (for Director::LastEvaluatedPose). |
ContextName¶
FName ContextName = NAME_None
Name of this context (from project settings).
bIsActive¶
bool bIsActive = false
True if this is the active (top-of-stack) context.
bIsBase¶
bool bIsBase = false
True if this is the base (index 0) context.
bIsPendingDestroy¶
bool bIsPendingDestroy = false
True if this entry is in PendingDestroyEntries (popped but still evaluating as a reference leaf during a transition).
TreeNodes¶
TArray< FComposableCameraTreeNodeSnapshot > TreeNodes
DFS pre-order flattened tree nodes for this context's Director.
RunningCameraDisplay¶
FString RunningCameraDisplay
Display name of the director's RunningCamera ("(none)" if null).
LastPose¶
FComposableCameraPose LastPose
Last evaluated pose from this director (for Director::LastEvaluatedPose).