#include <ComposableCameraTraceTypes.h>

Rewind trace frame describing a CCS camera evaluation and its captured debug primitives.

Public Attributes

Return Name Description
uint64 FrameCycle Frame cycle used to correlate active-camera and CCS evaluation events.
double RecordingTime Trace recording time.
uint64 WorldId Recorded world object id.
uint64 SourceObjectId Source object that emitted the CCS evaluation frame.
uint64 OwnerPawnId Owning pawn id when available.
uint64 PlayerControllerId Player controller id when available.
uint64 ViewTargetActorId View-target actor id when available.
EComposableCameraTraceSourceKind SourceKind CCS evaluation source kind.
EComposableCameraTraceProjectionStatus ProjectionStatus Projection result for the evaluated CCS pose.
FName CameraTypeAssetName Camera type asset name captured for the frame.
FName ContextName CCS context name captured for the frame.
FComposableCameraTracePose CCSPose CCS internal pose for the frame.
TArray< FComposableCameraDebugPrimitive > Primitives Captured node and transition debug primitives.