#include <ComposableCameraEvaluationTree.h>

Leaf node wrapper: wraps a single running camera.

Public Attributes

Return Name Description
TObjectPtr< AComposableCameraCameraBase > RunningCamera
bool bFrozen When true, Evaluate returns the camera's cached pose without ticking it.

RunningCamera

TObjectPtr< AComposableCameraCameraBase > RunningCamera { nullptr }

bFrozen

bool bFrozen { false }

When true, Evaluate returns the camera's cached pose without ticking it.

Public Methods

Return Name Description
FComposableCameraPose Evaluate

Evaluate

FComposableCameraPose Evaluate(float DeltaTime)