#include <ComposableCameraIndoorSurfaceTypes.h>

Layer metadata for an indoor surface document.

Public Attributes

Return Name Description
FGuid LayerId Stable authoring identity generated and maintained by the indoor-layer tool.
FName Name User-facing layer name.
int32 Priority Higher value wins when layers occupy the same surface.
TObjectPtr< UComposableCameraIndoorProfile > Profile Modifier profile applied while standing on this layer.
FLinearColor DebugColor Overlay color.
bool bEnabled Disabled layers are ignored by query and preview resolution.

LayerId

FGuid LayerId

Name

FName Name = TEXT("Indoor Layer")

Priority

int32 Priority = 0

Profile

TObjectPtr< UComposableCameraIndoorProfile > Profile

DebugColor

FLinearColor DebugColor = FLinearColor(0.1f, 0.65f, 1.0f, 0.5f)

bEnabled

bool bEnabled = true