#include <ComposableCameraShot.h>

Focus layer — decides focus distance. Independent of Position / Rotation / FOV. See spec §4.6.

Public Attributes

Return Name Description
EShotFocusMode Mode
float ManualDistance Used iff Mode == Manual.
FComposableCameraAnchorSpec FocusAnchor Used iff Mode == FollowCustomAnchor. Lets the focus point follow a third world point distinct from Placement / Aim. Resolved from the Shot's Targets list (or a fixed world point) via [FComposableCameraAnchorSpec](FComposableCameraAnchorSpec.md#fcomposablecameraanchorspec).

Mode

EShotFocusMode Mode = 

ManualDistance

float ManualDistance = 200.f

Used iff Mode == Manual.


FocusAnchor

FComposableCameraAnchorSpec FocusAnchor

Used iff Mode == FollowCustomAnchor. Lets the focus point follow a third world point distinct from Placement / Aim. Resolved from the Shot's Targets list (or a fixed world point) via [FComposableCameraAnchorSpec](FComposableCameraAnchorSpec.md#fcomposablecameraanchorspec).